Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 359 days ago
1 / 1 / 26
K / D / A
69.2%
Kill participation
357
Damage / min
9,052g
342 gold / min
57
30 placed · 3 cleared
29
1.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMahatma LeKLa#reng
Rengar · Top
10 / 7 / 3
33.3% KP
24,356
21.9% share
14,011g
198 CS · 7.5/m
ŞAHBET#ŞAHBO
Zed · Jungle
3 / 6 / 10
33.3% KP
16,242
14.6% share
10,410g
186 CS · 7/m
Stnbl#TR1
Ahri · Mid
14 / 1 / 12
66.7% KP
36,087
32.4% share
13,240g
175 CS · 6.6/m
Fyodor#神聖な
Kai'Sa · ADC
11 / 4 / 7
46.2% KP
25,254
22.7% share
11,189g
144 CS · 5.4/m
mxch1n3#1790
Karma · Support
1 / 1 / 26
69.2% KP
9,449
8.5% share
9,052g
29 CS · 1.1/m
Red side
Defeatselfdestroyer#0000
Mordekaiser · Top
10 / 6 / 1
57.9% KP
22,734
33.8% share
12,740g
199 CS · 7.5/m
maskelibalo1156#9797
Viego · Jungle
2 / 10 / 4
31.6% KP
13,065
19.4% share
8,951g
167 CS · 6.3/m
pay for you#trust
Anivia · Mid
4 / 7 / 2
31.6% KP
10,309
15.3% share
9,246g
173 CS · 6.5/m
ilia topuria#5454
Jhin · ADC
2 / 9 / 7
47.4% KP
14,123
21% share
9,153g
185 CS · 7/m
Kendıne Gwen#TR1
Nami · Support
1 / 7 / 9
52.6% KP
6,962
10.4% share
6,234g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
