Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 350 days ago
3 / 3 / 29
K / D / A
76.2%
Kill participation
301.5
Damage / min
9,450g
368.4 gold / min
61
28 placed · 7 cleared
22
0.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIXIecutioner#Emre
Camille · Top
5 / 4 / 10
35.7% KP
22,636
22.5% share
10,301g
140 CS · 5.5/m
voxy#0913
Zed · Jungle
13 / 3 / 14
64.3% KP
23,791
23.6% share
12,783g
188 CS · 7.3/m
Floodchuk#Ryze
Ryze · Mid
6 / 5 / 12
42.9% KP
21,100
21% share
10,408g
156 CS · 6.1/m
Qyzo#MICO
Smolder · ADC
15 / 2 / 6
50% KP
25,424
25.3% share
14,762g
241 CS · 9.4/m
mxch1n3#1790
Janna · Support
3 / 3 / 29
76.2% KP
7,734
7.7% share
9,450g
22 CS · 0.9/m
Red side
DefeatHerif#1100
Warwick · Top
5 / 10 / 2
41.2% KP
17,480
23.6% share
10,240g
176 CS · 6.9/m
Equinox#Asol
Aurelion Sol · Jungle
2 / 8 / 5
41.2% KP
13,261
17.9% share
8,496g
150 CS · 5.8/m
ClutchNツ#0000
Zoe · Mid
0 / 7 / 5
29.4% KP
13,408
18.1% share
7,602g
166 CS · 6.5/m
aizel#999WN
Kai'Sa · ADC
10 / 7 / 4
82.4% KP
24,184
32.6% share
14,828g
214 CS · 8.3/m
yeşil#21003
Rell · Support
0 / 11 / 13
76.5% KP
5,747
7.8% share
6,480g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
