Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 339 days ago
2 / 1 / 19
K / D / A
87.5%
Kill participation
302.8
Damage / min
8,743g
295.9 gold / min
75
34 placed · 9 cleared
25
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbaşım çatlıyo ya#sinan
Vladimir · Top
4 / 7 / 7
45.8% KP
27,840
29.7% share
11,659g
226 CS · 7.6/m
SezerHD yancar#TR1
Kayn · Jungle
7 / 6 / 8
62.5% KP
23,135
24.7% share
12,207g
189 CS · 6.4/m
sun eater#TR2
Kassadin · Mid
5 / 4 / 7
50% KP
13,774
14.7% share
11,050g
205 CS · 6.9/m
mein kopf#otan
Mel · ADC
6 / 6 / 6
50% KP
20,039
21.4% share
10,740g
170 CS · 5.8/m
mxch1n3#1790
Janna · Support
2 / 1 / 19
87.5% KP
8,949
9.5% share
8,743g
25 CS · 0.8/m
Red side
VictoryLuminaryMohg#0000
Nasus · Top
3 / 2 / 8
45.8% KP
23,323
22.4% share
11,692g
220 CS · 7.4/m
emolaf#111
Diana · Jungle
5 / 7 / 12
70.8% KP
22,587
21.7% share
11,585g
186 CS · 6.3/m
Quanic#sonic
Syndra · Mid
9 / 4 / 6
62.5% KP
26,913
25.9% share
14,126g
206 CS · 7/m
suki#ad237
Jinx · ADC
7 / 7 / 5
50% KP
25,637
24.7% share
13,841g
248 CS · 8.4/m
levila#tr2
Lulu · Support
0 / 4 / 18
75% KP
5,459
5.3% share
8,489g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
