Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 331 days ago
0 / 3 / 9
K / D / A
56.3%
Kill participation
165.5
Damage / min
5,871g
256.2 gold / min
48
21 placed · 7 cleared
26
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGLOXINIA SAMA#242
Jayce · Top
3 / 8 / 1
25% KP
16,500
26.5% share
7,777g
130 CS · 5.7/m
PİDE#PİG
Lee Sin · Jungle
9 / 5 / 1
62.5% KP
16,134
26% share
11,215g
139 CS · 6.1/m
summertimesaga#0101
Orianna · Mid
0 / 7 / 4
25% KP
11,930
19.2% share
7,474g
174 CS · 7.6/m
Alwaysboredlol#TR1
Kai'Sa · ADC
4 / 5 / 2
37.5% KP
13,798
22.2% share
8,038g
162 CS · 7.1/m
mxch1n3#1790
Janna · Support
0 / 3 / 9
56.3% KP
3,793
6.1% share
5,871g
26 CS · 1.1/m
Red side
VictoryVecta#0001
Irelia · Top
12 / 4 / 0
42.9% KP
23,162
30.6% share
11,729g
192 CS · 8.4/m
bek4#444
Kha'Zix · Jungle
4 / 3 / 6
35.7% KP
12,780
16.9% share
9,674g
188 CS · 8.2/m
Old Faker#9102
Nunu & Willump · Mid
3 / 3 / 8
39.3% KP
17,034
22.5% share
8,201g
132 CS · 5.8/m
Muteki#fool
Veigar · ADC
8 / 3 / 4
42.9% KP
17,314
22.8% share
12,020g
214 CS · 9.3/m
joji#XDD
Nami · Support
1 / 3 / 12
46.4% KP
5,526
7.3% share
6,633g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
