Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 331 days ago
4 / 4 / 20
K / D / A
66.7%
Kill participation
373.6
Damage / min
10,423g
342.7 gold / min
75
31 placed · 11 cleared
36
1.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKadın Hakları#1980
Malphite · Top
11 / 3 / 11
61.1% KP
36,907
31.8% share
13,552g
147 CS · 4.8/m
Carma#sga
Kha'Zix · Jungle
9 / 4 / 9
50% KP
32,123
27.7% share
14,463g
212 CS · 7/m
kapi#off
LeBlanc · Mid
7 / 11 / 10
47.2% KP
20,274
17.5% share
10,742g
140 CS · 4.6/m
elfen lied#909
Syndra · ADC
5 / 5 / 3
22.2% KP
15,496
13.3% share
11,889g
198 CS · 6.5/m
mxch1n3#1790
Janna · Support
4 / 4 / 20
66.7% KP
11,364
9.8% share
10,423g
36 CS · 1.2/m
Red side
VictoryGodLikeFriqher#grind
Vladimir · Top
6 / 7 / 3
33.3% KP
17,847
20.4% share
12,662g
247 CS · 8.1/m
mystique#xxxxx
Naafiri · Jungle
10 / 8 / 8
66.7% KP
22,929
26.3% share
14,570g
183 CS · 6/m
sonumu getir#997
Zoe · Mid
6 / 12 / 8
51.9% KP
18,881
21.6% share
10,106g
120 CS · 3.9/m
ivan karamazov#00001
Aphelios · ADC
3 / 7 / 6
33.3% KP
20,748
23.8% share
12,718g
239 CS · 7.9/m
relug#999
Lulu · Support
2 / 2 / 20
81.5% KP
6,882
7.9% share
9,756g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
