Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 331 days ago
8 / 10 / 11
K / D / A
52.8%
Kill participation
1,617.9
Damage / min
11,942g
400.3 gold / min
22
11 placed · 6 cleared
194
6.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCA SA NO BA#TR1
Zaahen · Top
5 / 6 / 8
36.1% KP
24,137
15.1% share
11,781g
182 CS · 6.1/m
Licakiss#7214
Ekko · Jungle
13 / 6 / 10
63.9% KP
44,237
27.8% share
16,130g
218 CS · 7.3/m
kicktv Lymos123#SZN15
Talon · Mid
9 / 9 / 12
58.3% KP
36,110
22.7% share
12,940g
200 CS · 6.7/m
mxch1n3#1790
Lucian · ADC
8 / 10 / 11
52.8% KP
48,268
30.3% share
11,942g
194 CS · 6.5/m
river#儚い夢
Milio · Support
1 / 6 / 22
63.9% KP
6,655
4.2% share
8,271g
24 CS · 0.8/m
Red side
VictoryGLOXINIA SAMA#242
Gnar · Top
5 / 4 / 17
59.5% KP
32,236
22.7% share
14,465g
212 CS · 7.1/m
Nomad#gdxer
Rengar · Jungle
7 / 9 / 10
45.9% KP
25,204
17.7% share
13,356g
211 CS · 7.1/m
2021GETOUTMYHEAD#TR1
Sion · Mid
8 / 8 / 15
62.2% KP
43,722
30.8% share
15,548g
233 CS · 7.8/m
Miyuna#sago
Kai'Sa · ADC
14 / 6 / 6
54.1% KP
32,120
22.6% share
18,171g
230 CS · 7.7/m
Crooker#NO1
Thresh · Support
3 / 10 / 20
62.2% KP
8,869
6.2% share
9,165g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
