Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 326 days ago
0 / 2 / 33
K / D / A
84.6%
Kill participation
273.1
Damage / min
10,210g
306.3 gold / min
85
38 placed · 10 cleared
26
0.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySunset#DEDE
Irelia · Top
6 / 10 / 9
38.5% KP
25,594
18.3% share
14,486g
250 CS · 7.5/m
antichrist#733
Naafiri · Jungle
22 / 4 / 11
84.6% KP
50,713
36.2% share
19,821g
230 CS · 6.9/m
çökelek holding#xDDDD
Syndra · Mid
7 / 4 / 9
41% KP
31,570
22.5% share
16,322g
303 CS · 9.1/m
deathcade#333
Kai'Sa · ADC
4 / 10 / 13
43.6% KP
23,195
16.5% share
13,928g
220 CS · 6.6/m
mxch1n3#1790
Janna · Support
0 / 2 / 33
84.6% KP
9,103
6.5% share
10,210g
26 CS · 0.8/m
Red side
DefeatDΞSTΛN#TR35
Cho'Gath · Top
10 / 5 / 3
43.3% KP
28,691
26.2% share
13,560g
216 CS · 6.5/m
WladekSzPilman#3060
Lee Sin · Jungle
1 / 8 / 8
30% KP
12,629
11.5% share
10,775g
189 CS · 5.7/m
Odoridase#123
Fizz · Mid
4 / 10 / 1
16.7% KP
22,291
20.3% share
12,137g
222 CS · 6.7/m
Alwaysboredlol#TR1
Samira · ADC
13 / 6 / 4
56.7% KP
34,143
31.2% share
16,862g
234 CS · 7/m
Coursin#TR1
Pyke · Support
2 / 10 / 13
50% KP
11,819
10.8% share
9,689g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
