Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 326 days ago
3 / 7 / 25
K / D / A
60.9%
Kill participation
265
Damage / min
13,055g
330.9 gold / min
101
50 placed · 10 cleared
34
0.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlcerius#ALC
Riven · Top
7 / 8 / 16
50% KP
35,758
20.6% share
15,971g
218 CS · 5.5/m
Elite Warriors#NTC
Zed · Jungle
12 / 6 / 8
43.5% KP
33,173
19.1% share
17,890g
233 CS · 5.9/m
EDG wx 3334532#xxx
Akali · Mid
15 / 9 / 11
56.5% KP
46,666
26.9% share
18,579g
217 CS · 5.5/m
lil Encor#Tatua
Smolder · ADC
9 / 5 / 14
50% KP
47,731
27.5% share
20,450g
377 CS · 9.6/m
mxch1n3#1790
Janna · Support
3 / 7 / 25
60.9% KP
10,454
6% share
13,055g
34 CS · 0.9/m
Red side
DefeatHerif#1100
Warwick · Top
8 / 13 / 3
31.4% KP
32,048
21.4% share
14,976g
236 CS · 6/m
Sıeáth#TR1
Master Yi · Jungle
8 / 10 / 9
48.6% KP
26,365
17.6% share
16,444g
257 CS · 6.5/m
Phatenox#12345
Ahri · Mid
12 / 6 / 1
37.1% KP
47,922
32% share
18,613g
295 CS · 7.5/m
foe#foe1
Xayah · ADC
6 / 9 / 7
37.1% KP
30,330
20.3% share
16,303g
319 CS · 8.1/m
StevenBerke#StvnB
Nami · Support
1 / 8 / 14
42.9% KP
12,878
8.6% share
10,203g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
