Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 326 days ago
4 / 2 / 17
K / D / A
60%
Kill participation
319.4
Damage / min
8,262g
361 gold / min
41
20 placed · 4 cleared
15
0.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSw4q#1734
Cho'Gath · Top
1 / 9 / 3
21.1% KP
15,955
22.4% share
8,595g
176 CS · 7.7/m
عدم الرضا#〆〆〆
Rengar · Jungle
3 / 4 / 5
42.1% KP
10,725
15% share
9,323g
164 CS · 7.2/m
13 yo superstar#MS13
Talon · Mid
8 / 4 / 2
52.6% KP
20,179
28.3% share
10,450g
147 CS · 6.4/m
YOL SILINDIRI#ÜÜÜÜÜ
Miss Fortune · ADC
4 / 11 / 2
31.6% KP
17,280
24.2% share
9,157g
157 CS · 6.9/m
Realegendary#TR1
Nautilus · Support
3 / 7 / 6
47.4% KP
7,173
10.1% share
6,944g
26 CS · 1.1/m
Red side
Victory199 int acc#006
Malphite · Top
4 / 3 / 10
40% KP
20,400
25.4% share
9,364g
163 CS · 7.1/m
T1 Scary#1087
Viego · Jungle
10 / 5 / 9
54.3% KP
21,909
27.3% share
11,605g
167 CS · 7.3/m
Olymboss#EKKO
LeBlanc · Mid
5 / 6 / 3
22.9% KP
14,896
18.6% share
8,310g
148 CS · 6.5/m
KALIN FURKAYN#TR11
Kai'Sa · ADC
12 / 3 / 4
45.7% KP
15,729
19.6% share
13,596g
212 CS · 9.3/m
mxch1n3#1790
Janna · Support
4 / 2 / 17
60% KP
7,310
9.1% share
8,262g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
