Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 325 days ago
3 / 5 / 20
K / D / A
62.2%
Kill participation
340.2
Damage / min
10,641g
307.7 gold / min
87
33 placed · 11 cleared
42
1.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecrotyle#necro
Mordekaiser · Top
9 / 9 / 9
48.6% KP
37,985
24% share
14,024g
195 CS · 5.6/m
Mahatma LeKLa#reng
Rengar · Jungle
8 / 9 / 6
37.8% KP
25,503
16.1% share
14,276g
260 CS · 7.5/m
esporcu olcam#ez4me
Vel'Koz · Mid
10 / 12 / 10
54.1% KP
42,217
26.7% share
12,871g
157 CS · 4.5/m
Lulugs#5601
Smolder · ADC
7 / 7 / 4
29.7% KP
40,572
25.7% share
14,894g
292 CS · 8.4/m
mxch1n3#1790
Nami · Support
3 / 5 / 20
62.2% KP
11,766
7.4% share
10,641g
42 CS · 1.2/m
Red side
VictoryGLOXINIA SAMA#242
Gnar · Top
7 / 6 / 17
57.1% KP
35,505
23.9% share
16,291g
241 CS · 7/m
ЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖ#888
Skarner · Jungle
11 / 5 / 9
47.6% KP
28,321
19.1% share
17,239g
221 CS · 6.4/m
stghedrfzwersfth#dsfrg
Diana · Mid
7 / 11 / 13
47.6% KP
35,686
24% share
14,003g
182 CS · 5.3/m
relug#999
Miss Fortune · ADC
17 / 4 / 8
59.5% KP
41,677
28% share
21,335g
256 CS · 7.4/m
young lust#666
Soraka · Support
0 / 11 / 25
59.5% KP
7,401
5% share
9,900g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
