Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 316 days ago
1 / 5 / 4
K / D / A
45.5%
Kill participation
186.7
Damage / min
6,603g
235.7 gold / min
63
27 placed · 9 cleared
19
0.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryneed ya#111
Riven · Top
6 / 3 / 6
33.3% KP
23,365
19.3% share
13,483g
248 CS · 8.9/m
kick tireurennu#13xu
Viego · Jungle
7 / 1 / 10
47.2% KP
23,858
19.7% share
12,394g
200 CS · 7.1/m
Avalanche#TRdog
Lux · Mid
5 / 1 / 18
63.9% KP
35,489
29.3% share
13,462g
218 CS · 7.8/m
Moon#711
Kai'Sa · ADC
16 / 1 / 8
66.7% KP
25,804
21.3% share
15,139g
169 CS · 6/m
Guatex#TR1
Seraphine · Support
2 / 5 / 27
80.6% KP
12,441
10.3% share
9,247g
36 CS · 1.3/m
Red side
DefeatAlex Mercer#1v9
Renekton · Top
1 / 4 / 3
36.4% KP
8,304
16.1% share
9,678g
226 CS · 8.1/m
BasitOyun#WIN
Dr. Mundo · Jungle
0 / 8 / 6
54.5% KP
14,085
27.3% share
9,186g
197 CS · 7/m
creaox#acc1
Katarina · Mid
5 / 11 / 0
45.5% KP
8,132
15.7% share
10,167g
182 CS · 6.5/m
morgenstern#TR0
Draven · ADC
4 / 8 / 1
45.5% KP
15,889
30.8% share
11,496g
211 CS · 7.5/m
mxch1n3#1790
Janna · Support
1 / 5 / 4
45.5% KP
5,230
10.1% share
6,603g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
