Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 314 days ago
6 / 4 / 10
K / D / A
59.3%
Kill participation
1,092.8
Damage / min
15,770g
517.9 gold / min
34
13 placed · 10 cleared
258
8.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpot#TR1
Zaahen · Top
5 / 7 / 3
42.1% KP
27,653
26.9% share
10,780g
146 CS · 4.8/m
KALOBITAR FUN R1#MADEN
Lee Sin · Jungle
1 / 5 / 6
36.8% KP
11,506
11.2% share
10,201g
216 CS · 7.1/m
k mid1#1111
LeBlanc · Mid
8 / 5 / 5
68.4% KP
25,040
24.4% share
11,684g
181 CS · 5.9/m
carnyx#4444
Ezreal · ADC
2 / 3 / 4
31.6% KP
20,581
20% share
9,421g
179 CS · 5.9/m
FKKemikKıranFK#FKLLR
Sylas · Support
3 / 7 / 9
63.2% KP
18,020
17.5% share
8,887g
32 CS · 1.1/m
Red side
VictoryPlayboi Carti#yvI
Aatrox · Top
4 / 4 / 6
37% KP
23,170
19.2% share
10,770g
163 CS · 5.4/m
luciddrxam#xxxx
Ekko · Jungle
12 / 4 / 8
74.1% KP
31,849
26.4% share
14,453g
183 CS · 6/m
Kâim Bey#TR1
Anivia · Mid
3 / 6 / 8
40.7% KP
20,547
17% share
11,233g
205 CS · 6.7/m
mxch1n3#1790
Lucian · ADC
6 / 4 / 10
59.3% KP
33,275
27.5% share
15,770g
258 CS · 8.5/m
joji#XDD
Yuumi · Support
2 / 1 / 19
77.8% KP
11,944
9.9% share
9,364g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
