Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 307 days ago
4 / 9 / 9
K / D / A
30.2%
Kill participation
703.3
Damage / min
13,408g
412.8 gold / min
15
14 placed · 1 cleared
259
8 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIVVYLEAGUEPUNDIT#özge
Tryndamere · Top
8 / 8 / 16
51.1% KP
31,392
19.4% share
15,417g
208 CS · 6.4/m
ZOR YARIŞIRLAR#1818
Kindred · Jungle
5 / 9 / 13
38.3% KP
16,811
10.4% share
12,671g
164 CS · 5/m
Kisuke#1v9Qi
Qiyana · Mid
18 / 7 / 9
57.4% KP
55,070
34.1% share
17,976g
207 CS · 6.4/m
Dragut#p4u
Hwei · ADC
11 / 9 / 14
53.2% KP
33,043
20.5% share
15,150g
215 CS · 6.6/m
Estorea#TR1
Leona · Support
5 / 10 / 17
46.8% KP
25,176
15.6% share
10,517g
18 CS · 0.6/m
Red side
DefeatFKKemikKıranFK#FKLLR
Sejuani · Top
5 / 10 / 13
41.9% KP
25,603
16.5% share
9,413g
113 CS · 3.5/m
tears#369
Talon · Jungle
24 / 9 / 7
72.1% KP
61,080
39.3% share
18,945g
228 CS · 7/m
TREFUEGO#90mh1
Katarina · Mid
9 / 12 / 14
53.5% KP
35,880
23.1% share
13,167g
187 CS · 5.8/m
mxch1n3#1790
Kai'Sa · ADC
4 / 9 / 9
30.2% KP
22,844
14.7% share
13,408g
259 CS · 8/m
Morganthe#TR1
Milio · Support
1 / 7 / 24
58.1% KP
10,031
6.5% share
8,577g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
