Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 307 days ago
7 / 8 / 11
K / D / A
58.1%
Kill participation
1,374.1
Damage / min
15,720g
558.8 gold / min
21
9 placed · 5 cleared
213
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKangal Döven#00000
Camille · Top
3 / 7 / 8
35.5% KP
15,243
13.2% share
9,448g
116 CS · 4.1/m
Babür#TR1
Taliyah · Jungle
10 / 8 / 10
64.5% KP
30,509
26.4% share
13,598g
168 CS · 6/m
konkills#TR1
Zed · Mid
9 / 9 / 6
48.4% KP
22,930
19.9% share
12,496g
154 CS · 5.5/m
mxch1n3#1790
Lucian · ADC
7 / 8 / 11
58.1% KP
38,659
33.5% share
15,720g
213 CS · 7.6/m
Bukroshee#神です
Milio · Support
2 / 4 / 21
74.2% KP
8,154
7.1% share
9,250g
22 CS · 0.8/m
Red side
DefeatBob Marley Emin#snesc
K'Sante · Top
8 / 4 / 1
25.7% KP
20,263
21.2% share
11,934g
198 CS · 7/m
Otopark Faresi#3513
Lee Sin · Jungle
12 / 9 / 8
57.1% KP
20,570
21.5% share
13,019g
168 CS · 6/m
SasukEnes#003
Viktor · Mid
7 / 7 / 5
34.3% KP
27,264
28.6% share
10,085g
153 CS · 5.4/m
Muse#Asi
Zeri · ADC
7 / 5 / 3
28.6% KP
19,381
20.3% share
11,679g
194 CS · 6.9/m
Chow#7583
Leona · Support
1 / 6 / 11
34.3% KP
7,984
8.4% share
7,120g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
