Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 301 days ago
9 / 9 / 11
K / D / A
48.8%
Kill participation
826.2
Damage / min
17,266g
499 gold / min
31
13 placed · 8 cleared
288
8.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFyron#TR1
Wukong · Top
5 / 4 / 13
43.9% KP
21,732
15.8% share
13,155g
178 CS · 5.1/m
kickcnbtxd#11111
Sylas · Jungle
16 / 3 / 13
70.7% KP
31,853
23.2% share
17,005g
232 CS · 6.7/m
Killstation#殺戮站
Zed · Mid
9 / 3 / 16
61% KP
34,576
25.1% share
14,762g
235 CS · 6.8/m
mxch1n3#1790
Xayah · ADC
9 / 9 / 11
48.8% KP
28,586
20.8% share
17,266g
288 CS · 8.3/m
Anivia or #TR1
Anivia · Support
2 / 12 / 20
53.7% KP
20,788
15.1% share
9,272g
34 CS · 1/m
Red side
Defeatest nt#gg1
Camille · Top
3 / 5 / 3
20% KP
22,250
17.5% share
13,561g
273 CS · 7.9/m
THOMY#BIG
Diana · Jungle
8 / 9 / 11
63.3% KP
31,037
24.5% share
14,954g
239 CS · 6.9/m
gerizekali mal#hzrn
Yasuo · Mid
4 / 8 / 5
30% KP
21,837
17.2% share
12,654g
246 CS · 7.1/m
Kiruaمريضзззฯ〆#ขณฅ
Kai'Sa · ADC
12 / 8 / 11
76.7% KP
41,738
32.9% share
18,390g
266 CS · 7.7/m
ZAFER TÜRİZM#Hsthg
Rakan · Support
3 / 11 / 14
56.7% KP
9,958
7.9% share
9,864g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
