Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 299 days ago
6 / 4 / 7
K / D / A
56.5%
Kill participation
869.6
Damage / min
10,795g
398.6 gold / min
20
8 placed · 3 cleared
226
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkûma Undomîell#QeQ
Zaahen · Top
3 / 10 / 3
26.1% KP
17,847
21.2% share
7,286g
106 CS · 3.9/m
KaiZeñ#KZN54
Kha'Zix · Jungle
8 / 6 / 1
39.1% KP
18,373
21.8% share
10,618g
160 CS · 5.9/m
Aqua#lumi
Lux · Mid
5 / 5 / 6
47.8% KP
16,249
19.3% share
9,633g
185 CS · 6.8/m
mxch1n3#1790
Jinx · ADC
6 / 4 / 7
56.5% KP
23,553
28% share
10,795g
226 CS · 8.3/m
IBICIK#4141
Braum · Support
1 / 6 / 14
65.2% KP
8,081
9.6% share
7,317g
31 CS · 1.1/m
Red side
Victorytwc smrfng1#twc
Olaf · Top
17 / 2 / 3
64.5% KP
44,170
43.6% share
16,187g
213 CS · 7.9/m
JUNGKINGDOM#WWWWW
Qiyana · Jungle
6 / 5 / 8
45.2% KP
20,299
20% share
12,608g
197 CS · 7.3/m
am golemi 2#2222
Ryze · Mid
5 / 2 / 7
38.7% KP
20,176
19.9% share
11,883g
204 CS · 7.5/m
Avenger#1109
Yasuo · ADC
3 / 7 / 2
16.1% KP
10,587
10.4% share
10,477g
209 CS · 7.7/m
Eskort Lee#TR1
Soraka · Support
0 / 7 / 13
41.9% KP
6,106
6% share
7,633g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
