Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 299 days ago
3 / 9 / 8
K / D / A
45.8%
Kill participation
633.2
Damage / min
10,235g
366 gold / min
11
10 placed · 0 cleared
175
6.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRame#cenci
Zaahen · Top
6 / 7 / 5
45.8% KP
31,857
30.4% share
13,085g
195 CS · 7/m
Ricardo Quaresma#tosik
Ekko · Jungle
5 / 11 / 5
41.7% KP
20,230
19.3% share
10,640g
159 CS · 5.7/m
Regillon#PEPE
Akshan · Mid
9 / 5 / 6
62.5% KP
24,241
23.2% share
13,402g
191 CS · 6.8/m
mxch1n3#1790
Lucian · ADC
3 / 9 / 8
45.8% KP
17,708
16.9% share
10,235g
175 CS · 6.3/m
daydreaming#kat
Nami · Support
1 / 8 / 15
66.7% KP
10,649
10.2% share
7,263g
20 CS · 0.7/m
Red side
VictoryGoddess Wind#CAT
Malphite · Top
5 / 2 / 17
55% KP
29,761
23.2% share
11,450g
182 CS · 6.5/m
45 cm biceps#Lym
Viego · Jungle
13 / 9 / 10
57.5% KP
28,469
22.2% share
14,697g
170 CS · 6.1/m
ZOR YARIŞIRLAR#1818
Akali · Mid
17 / 2 / 7
60% KP
39,214
30.6% share
14,586g
229 CS · 8.2/m
not rook#bombo
Miss Fortune · ADC
5 / 4 / 13
45% KP
21,639
16.9% share
13,056g
209 CS · 7.5/m
Schurrle#CAMLC
Karma · Support
0 / 7 / 21
52.5% KP
9,219
7.2% share
7,498g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
