Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 163 days ago
11 / 5 / 11
K / D / A
48.9%
Kill participation
1,042.3
Damage / min
15,405g
598.3 gold / min
20
1 placed · 4 cleared
272
10.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMuhabette#yess
Camille · Top
2 / 8 / 5
29.2% KP
21,959
26.6% share
9,842g
171 CS · 6.6/m
Peder Diyeceksin#1412
Master Yi · Jungle
5 / 9 / 8
54.2% KP
16,324
19.7% share
11,565g
165 CS · 6.4/m
Roxz#4321
Veigar · Mid
11 / 8 / 6
70.8% KP
24,368
29.5% share
14,201g
201 CS · 7.8/m
Tailed#TR1
Kai'Sa · ADC
6 / 11 / 5
45.8% KP
13,308
16.1% share
11,110g
142 CS · 5.5/m
ShadowKnG#6272
Thresh · Support
0 / 9 / 12
50% KP
6,701
8.1% share
6,615g
18 CS · 0.7/m
Red side
VictoryAtreusfit#TR04
Shen · Top
4 / 3 / 10
31.1% KP
13,831
13.4% share
8,539g
111 CS · 4.3/m
mxch1n3#1790
Graves · Jungle
11 / 5 / 11
48.9% KP
26,840
26% share
15,405g
272 CS · 10.6/m
Barney#TR1
Ekko · Mid
16 / 8 / 6
48.9% KP
30,086
29.2% share
14,142g
179 CS · 7/m
Rivven Albatroz#YGT
Jhin · ADC
12 / 4 / 8
44.4% KP
24,745
24% share
14,712g
216 CS · 8.4/m
MEDARDA#1923
Karma · Support
2 / 4 / 20
48.9% KP
7,561
7.3% share
8,359g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
