Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 163 days ago
17 / 5 / 7
K / D / A
53.3%
Kill participation
1,260.4
Damage / min
16,196g
643.1 gold / min
26
2 placed · 3 cleared
226
9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Back Door#YONE
Yone · Top
13 / 6 / 11
53.3% KP
39,469
33.2% share
14,698g
210 CS · 8.3/m
mxch1n3#1790
Graves · Jungle
17 / 5 / 7
53.3% KP
31,740
26.7% share
16,196g
226 CS · 9/m
Roxz#4321
Veigar · Mid
1 / 3 / 3
8.9% KP
10,518
8.8% share
8,206g
155 CS · 6.2/m
R25#rider
Samira · ADC
11 / 8 / 2
28.9% KP
24,400
20.5% share
14,317g
182 CS · 7.2/m
Atreusfit#TR04
Alistar · Support
3 / 2 / 20
51.1% KP
12,897
10.8% share
9,519g
21 CS · 0.8/m
Red side
DefeatMIDMIDMIDMID#2049
Twisted Fate · Top
2 / 11 / 7
37.5% KP
11,252
14% share
8,752g
137 CS · 5.4/m
Cased#TR055
Aatrox · Jungle
4 / 12 / 3
29.2% KP
11,682
14.5% share
10,386g
161 CS · 6.4/m
Barney#TR1
Ekko · Mid
7 / 6 / 4
45.8% KP
24,188
30.1% share
10,139g
150 CS · 6/m
WWWWWWWWWWWWWWWW#3564
Nilah · ADC
4 / 8 / 3
29.2% KP
9,533
11.9% share
10,284g
164 CS · 6.5/m
Dean Winchester#FR7
Pantheon · Support
7 / 8 / 8
62.5% KP
23,712
29.5% share
10,085g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
