Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 162 days ago
6 / 7 / 3
K / D / A
56.3%
Kill participation
605.9
Damage / min
13,368g
490.3 gold / min
24
1 placed · 7 cleared
231
8.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyusei#eda
Sett · Top
11 / 4 / 0
33.3% KP
26,066
29% share
13,298g
218 CS · 8/m
Tristana For Win#TR1
Rek'Sai · Jungle
14 / 4 / 6
60.6% KP
22,522
25% share
14,690g
218 CS · 8/m
starboy#pha
Syndra · Mid
5 / 3 / 11
48.5% KP
20,694
23% share
12,597g
227 CS · 8.3/m
Lucille#SSSSS
Lucian · ADC
2 / 4 / 2
12.1% KP
12,632
14% share
11,175g
237 CS · 8.7/m
lolçokiyioyun#lolol
Nami · Support
1 / 2 / 11
36.4% KP
8,064
9% share
8,820g
29 CS · 1.1/m
Red side
DefeatAAAAAAAAAAAAAAAA#İMDAT
Mordekaiser · Top
3 / 12 / 3
37.5% KP
19,342
24.2% share
9,340g
143 CS · 5.2/m
mxch1n3#1790
Graves · Jungle
6 / 7 / 3
56.3% KP
16,520
20.7% share
13,368g
231 CS · 8.5/m
Hypatiass#TR1
Malzahar · Mid
4 / 6 / 2
37.5% KP
17,206
21.5% share
11,672g
220 CS · 8.1/m
BASIMAKİNESİ#0010
Brand · ADC
3 / 4 / 6
56.3% KP
23,527
29.5% share
10,834g
204 CS · 7.5/m
kediye dönüştüm#벚나무
Soraka · Support
0 / 4 / 9
56.3% KP
3,262
4.1% share
7,089g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
