Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 162 days ago
20 / 5 / 5
K / D / A
61%
Kill participation
2,067.4
Damage / min
17,791g
729.6 gold / min
19
7 placed · 4 cleared
221
9.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdehşet torna#torna
Mordekaiser · Top
1 / 10 / 3
23.5% KP
13,766
21% share
8,594g
183 CS · 7.5/m
Kibir#Gap
Shyvana · Jungle
5 / 7 / 3
47.1% KP
13,364
20.4% share
11,168g
188 CS · 7.7/m
Pompaci Zed#123
Zed · Mid
4 / 7 / 2
35.3% KP
20,701
31.5% share
11,803g
179 CS · 7.3/m
wuFFle を#Sit
Ezreal · ADC
3 / 8 / 4
41.2% KP
10,860
16.5% share
9,008g
156 CS · 6.4/m
Dilerim Ki#7777
Nami · Support
4 / 9 / 8
70.6% KP
6,965
10.6% share
8,733g
17 CS · 0.7/m
Red side
VictoryHellish#0666
Rumble · Top
3 / 1 / 6
22% KP
12,084
11% share
8,508g
125 CS · 5.1/m
A101 Ahmet Bey#A101
Rengar · Jungle
12 / 3 / 3
36.6% KP
20,748
18.8% share
13,878g
208 CS · 8.5/m
p e a c e#55daa
Qiyana · Mid
5 / 4 / 3
19.5% KP
17,367
15.8% share
11,474g
218 CS · 8.9/m
mxch1n3#1790
Lucian · ADC
20 / 5 / 5
61% KP
50,411
45.8% share
17,791g
221 CS · 9.1/m
cactusjack#428
Yuumi · Support
1 / 4 / 25
63.4% KP
9,551
8.7% share
9,942g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
