Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 162 days ago
5 / 5 / 11
K / D / A
37.2%
Kill participation
918.2
Damage / min
13,279g
517.4 gold / min
23
10 placed · 4 cleared
220
8.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydudududu#Jinx
Pantheon · Top
8 / 6 / 4
27.9% KP
25,252
20.7% share
11,560g
177 CS · 6.9/m
Pantreuson#TR1
Nocturne · Jungle
23 / 4 / 3
60.5% KP
45,884
37.6% share
17,325g
213 CS · 8.3/m
Janké Naros#TR1
Annie · Mid
6 / 3 / 9
34.9% KP
20,947
17.2% share
11,861g
209 CS · 8.1/m
mxch1n3#1790
Jinx · ADC
5 / 5 / 11
37.2% KP
23,567
19.3% share
13,279g
220 CS · 8.6/m
kediye dönüştüm#벚나무
Lulu · Support
1 / 7 / 15
37.2% KP
6,309
5.2% share
7,778g
19 CS · 0.7/m
Red side
DefeatAPOYU ZİGEN#22222
Vladimir · Top
7 / 8 / 2
36% KP
18,188
22.5% share
9,569g
159 CS · 6.2/m
YVELTALL#TR1
Vi · Jungle
1 / 6 / 12
52% KP
14,558
18% share
8,811g
139 CS · 5.4/m
Baraveci#TR1
Xerath · Mid
8 / 7 / 6
56% KP
17,747
21.9% share
10,578g
175 CS · 6.8/m
RICHARDS#BIG
Ezreal · ADC
9 / 12 / 3
48% KP
23,963
29.6% share
13,035g
194 CS · 7.6/m
NSKAR#MEK
Karma · Support
0 / 11 / 13
52% KP
6,468
8% share
7,061g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
