Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 162 days ago
8 / 8 / 9
K / D / A
63%
Kill participation
1,396.2
Damage / min
16,144g
527 gold / min
20
9 placed · 6 cleared
259
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagnose#7577
Teemo · Top
5 / 8 / 8
48.1% KP
41,210
29.4% share
13,200g
218 CS · 7.1/m
Zeonin#NUT
Viego · Jungle
4 / 12 / 6
37% KP
18,772
13.4% share
11,611g
147 CS · 4.8/m
Koncyp#kon
Vladimir · Mid
1 / 9 / 8
33.3% KP
19,723
14.1% share
9,837g
226 CS · 7.4/m
mxch1n3#1790
Kalista · ADC
8 / 8 / 9
63% KP
42,770
30.5% share
16,144g
259 CS · 8.5/m
Pykeopath#payk
Pyke · Support
9 / 8 / 7
59.3% KP
17,555
12.5% share
10,900g
36 CS · 1.2/m
Red side
VictoryCozmo02#TR1
Illaoi · Top
8 / 9 / 6
31.1% KP
26,270
18.4% share
14,840g
231 CS · 7.5/m
bluemelih17#TR1
Jarvan IV · Jungle
12 / 2 / 17
64.4% KP
28,096
19.7% share
17,454g
232 CS · 7.6/m
MIDMIDMIDMID#2049
Sylas · Mid
19 / 1 / 11
66.7% KP
49,747
34.9% share
17,293g
244 CS · 8/m
cpfasterhappy#TR1
Gnar · ADC
3 / 10 / 10
28.9% KP
19,548
13.7% share
11,681g
171 CS · 5.6/m
Louane#1607
Anivia · Support
3 / 5 / 15
40% KP
18,937
13.3% share
9,714g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
