Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 162 days ago
4 / 3 / 9
K / D / A
38.2%
Kill participation
546.2
Damage / min
9,764g
485 gold / min
6
6 placed · 0 cleared
148
7.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmooth operatorr#555
Udyr · Top
4 / 2 / 7
32.4% KP
12,149
17.7% share
8,468g
153 CS · 7.6/m
emre#kisa
Master Yi · Jungle
13 / 2 / 6
55.9% KP
14,610
21.3% share
11,078g
161 CS · 8/m
tansu ciller#otan4
Syndra · Mid
13 / 1 / 9
64.7% KP
24,965
36.4% share
12,902g
193 CS · 9.6/m
mxch1n3#1790
Xayah · ADC
4 / 3 / 9
38.2% KP
10,996
16% share
9,764g
148 CS · 7.4/m
Bagchaser Can#TR31
Leona · Support
0 / 1 / 14
41.2% KP
5,921
8.6% share
5,923g
29 CS · 1.4/m
Red side
DefeatArtemis#TR31
Varus · Top
2 / 5 / 0
22.2% KP
10,808
26.4% share
7,341g
177 CS · 8.8/m
Sakamoto Taro#1000
Qiyana · Jungle
1 / 7 / 2
33.3% KP
7,206
17.6% share
7,151g
127 CS · 6.3/m
WladekSzPilman#3060
Cassiopeia · Mid
1 / 8 / 0
11.1% KP
4,686
11.5% share
6,919g
162 CS · 8/m
dc gg outplay#note
Yasuo · ADC
4 / 7 / 1
55.6% KP
13,718
33.6% share
9,563g
174 CS · 8.6/m
527#jg3
Thresh · Support
1 / 7 / 3
44.4% KP
4,465
10.9% share
5,055g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
