Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 162 days ago
2 / 14 / 16
K / D / A
42.9%
Kill participation
684
Damage / min
12,134g
310.5 gold / min
40
11 placed · 4 cleared
211
5.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmxch1n3#1790
Malphite · Top
2 / 14 / 16
42.9% KP
26,732
16.5% share
12,134g
211 CS · 5.4/m
Dorcha Y#TR1
Kha'Zix · Jungle
9 / 10 / 14
54.8% KP
35,399
21.8% share
17,909g
243 CS · 6.2/m
Pekmez#Çorlu
Ekko · Mid
14 / 14 / 12
61.9% KP
46,420
28.6% share
18,619g
211 CS · 5.4/m
tansu ciller#otan4
Ziggs · ADC
13 / 13 / 9
52.4% KP
42,631
26.3% share
20,542g
290 CS · 7.4/m
LETHELLANGEL#十十十
Sona · Support
4 / 12 / 25
69% KP
11,014
6.8% share
11,902g
25 CS · 0.6/m
Red side
VictoryMaiev Shadowsong#mmmmm
Smolder · Top
16 / 5 / 14
47.6% KP
48,281
24.2% share
20,685g
304 CS · 7.8/m
B Frec#001
Graves · Jungle
15 / 9 / 17
50.8% KP
44,203
22.2% share
20,769g
301 CS · 7.7/m
daydreaming#kat
Katarina · Mid
22 / 10 / 17
61.9% KP
60,121
30.1% share
20,635g
266 CS · 6.8/m
Achaia#6161
Kai'Sa · ADC
6 / 9 / 8
22.2% KP
25,292
12.7% share
15,787g
272 CS · 7/m
singo#1508
Bard · Support
4 / 9 / 35
61.9% KP
21,583
10.8% share
13,718g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
