Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 162 days ago
9 / 4 / 4
K / D / A
65%
Kill participation
1,443.5
Damage / min
14,414g
580 gold / min
10
7 placed · 1 cleared
233
9.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoun Cmpe#999
Fiora · Top
4 / 4 / 5
40.9% KP
21,539
25.1% share
12,551g
240 CS · 9.7/m
arvwiffh#whv
Ekko · Jungle
6 / 1 / 4
45.5% KP
17,261
20.1% share
11,450g
209 CS · 8.4/m
Ogre#1608
Heimerdinger · Mid
1 / 1 / 1
9.1% KP
13,230
15.4% share
10,050g
240 CS · 9.7/m
Rigel IØ#TR1
Nilah · ADC
11 / 7 / 1
54.5% KP
27,200
31.7% share
14,839g
205 CS · 8.2/m
Kilo#TR1
Taric · Support
0 / 7 / 11
50% KP
6,555
7.6% share
8,130g
41 CS · 1.6/m
Red side
DefeatDarkhike#0134
Jax · Top
4 / 5 / 2
30% KP
21,187
21.5% share
9,234g
180 CS · 7.2/m
onurbabayakıyor#TR1
Naafiri · Jungle
4 / 7 / 7
55% KP
13,193
13.4% share
9,368g
161 CS · 6.5/m
Maiev Shadowsong#mmmmm
Ryze · Mid
3 / 1 / 7
50% KP
21,339
21.6% share
10,185g
254 CS · 10.2/m
mxch1n3#1790
Smolder · ADC
9 / 4 / 4
65% KP
35,870
36.4% share
14,414g
233 CS · 9.4/m
Carma#sga35
Nautilus · Support
0 / 5 / 14
70% KP
7,082
7.2% share
6,370g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
