Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 161 days ago
9 / 4 / 5
K / D / A
45.2%
Kill participation
788.6
Damage / min
15,879g
617.5 gold / min
15
9 placed · 2 cleared
261
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaliketh#evnsc
K'Sante · Top
0 / 6 / 2
11.1% KP
7,321
11.1% share
6,282g
132 CS · 5.1/m
Maiev Shadowsong#mmmmm
Rek'Sai · Jungle
7 / 5 / 3
55.6% KP
16,141
24.4% share
11,256g
155 CS · 6/m
Kaladin#136
Kayle · Mid
3 / 8 / 4
38.9% KP
16,463
24.9% share
11,553g
241 CS · 9.4/m
LancedaN#23142
Draven · ADC
5 / 8 / 4
50% KP
14,849
22.5% share
12,188g
219 CS · 8.5/m
N4YN STEFAN N4YN#TR1
Nautilus · Support
3 / 4 / 10
72.2% KP
11,344
17.2% share
7,339g
19 CS · 0.7/m
Red side
VictoryBoun Cmpe#999
Kennen · Top
4 / 1 / 3
22.6% KP
28,403
27.3% share
13,009g
239 CS · 9.3/m
jjeiz#nil
Diana · Jungle
6 / 3 / 13
61.3% KP
22,567
21.7% share
13,770g
216 CS · 8.4/m
Hateful xd#Diff
Qiyana · Mid
5 / 5 / 7
38.7% KP
15,576
15% share
10,487g
170 CS · 6.6/m
mxch1n3#1790
Xayah · ADC
9 / 4 / 5
45.2% KP
20,279
19.5% share
15,879g
261 CS · 10.1/m
Fuwa Aika#333
Pantheon · Support
7 / 5 / 12
61.3% KP
17,290
16.6% share
10,589g
59 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
