Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 161 days ago
12 / 2 / 10
K / D / A
57.9%
Kill participation
926.3
Damage / min
15,058g
502.2 gold / min
47
14 placed · 4 cleared
189
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMeriçowski#111
Kayle · Top
2 / 11 / 3
23.8% KP
23,281
22% share
10,308g
204 CS · 6.8/m
u can believe#ky4
Talon · Jungle
11 / 6 / 8
90.5% KP
36,503
34.5% share
16,563g
224 CS · 7.5/m
lovesick#614
Ekko · Mid
5 / 6 / 4
42.9% KP
25,684
24.3% share
12,545g
254 CS · 8.5/m
Aatrox#2791
Lucian · ADC
1 / 8 / 7
38.1% KP
9,373
8.9% share
10,171g
197 CS · 6.6/m
The Back Door#YONE
Alistar · Support
2 / 7 / 12
66.7% KP
10,889
10.3% share
8,296g
35 CS · 1.2/m
Red side
Victoryparakazan308#308
Zaahen · Top
11 / 3 / 4
39.5% KP
34,323
27.8% share
15,401g
232 CS · 7.7/m
mxch1n3#1790
Lee Sin · Jungle
12 / 2 / 10
57.9% KP
27,773
22.5% share
15,058g
189 CS · 6.3/m
Cherokee Jack#TR2
Malzahar · Mid
8 / 5 / 6
36.8% KP
24,866
20.1% share
14,573g
290 CS · 9.7/m
K6205#2036
Ryze · ADC
2 / 6 / 12
36.8% KP
23,309
18.9% share
11,622g
192 CS · 6.4/m
Lxva#701
Thresh · Support
5 / 5 / 17
57.9% KP
13,349
10.8% share
10,709g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
