Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 161 days ago
11 / 5 / 4
K / D / A
62.5%
Kill participation
1,362.2
Damage / min
18,686g
550.4 gold / min
22
12 placed · 3 cleared
293
8.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRAB ÖLDÜREN#1337
Garen · Top
7 / 7 / 4
45.8% KP
32,604
26.3% share
13,446g
218 CS · 6.4/m
Melba Parrish#3m44
Ekko · Jungle
3 / 4 / 6
37.5% KP
22,086
17.8% share
12,377g
227 CS · 6.7/m
mei#ninni
Lux · Mid
2 / 7 / 1
12.5% KP
14,952
12.1% share
10,985g
243 CS · 7.2/m
mxch1n3#1790
Jinx · ADC
11 / 5 / 4
62.5% KP
46,247
37.3% share
18,686g
293 CS · 8.6/m
Hati#Odin
Lulu · Support
1 / 7 / 14
62.5% KP
8,019
6.5% share
9,076g
24 CS · 0.7/m
Red side
VictoryShadow Pulse#666
Vladimir · Top
9 / 5 / 8
56.7% KP
46,315
34.3% share
15,153g
258 CS · 7.6/m
rest#rest1
Ambessa · Jungle
12 / 1 / 3
50% KP
33,332
24.7% share
16,457g
272 CS · 8/m
dc gg outplay#note
Yasuo · Mid
6 / 2 / 7
43.3% KP
22,757
16.9% share
16,143g
322 CS · 9.5/m
reforme scainter#idc
Caitlyn · ADC
1 / 11 / 6
23.3% KP
22,348
16.6% share
10,449g
162 CS · 4.8/m
Davlumbaz#123
Morgana · Support
2 / 5 / 13
50% KP
10,182
7.5% share
10,681g
63 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
