Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 161 days ago
11 / 4 / 6
K / D / A
54.8%
Kill participation
1,188.8
Damage / min
17,124g
597 gold / min
20
1 placed · 4 cleared
276
9.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŞekotrox#şekko
Sett · Top
8 / 7 / 2
32.3% KP
23,374
19.6% share
12,933g
212 CS · 7.4/m
AİLEİÇİŞİDDET74#1884
Shaco · Jungle
7 / 6 / 9
51.6% KP
23,800
19.9% share
13,295g
200 CS · 7/m
Musden#Rex
Lissandra · Mid
7 / 7 / 7
45.2% KP
34,683
29% share
11,345g
195 CS · 6.8/m
bacinazıpladım23#022
Twitch · ADC
7 / 7 / 3
32.3% KP
31,494
26.4% share
12,510g
210 CS · 7.3/m
honnête homme#TR1
Janna · Support
2 / 4 / 13
48.4% KP
6,092
5.1% share
8,092g
25 CS · 0.9/m
Red side
VictoryFG Atakano31#3131
Xin Zhao · Top
2 / 11 / 8
32.3% KP
18,389
16.6% share
9,632g
150 CS · 5.2/m
mxch1n3#1790
Graves · Jungle
11 / 4 / 6
54.8% KP
34,099
30.8% share
17,124g
276 CS · 9.6/m
E Ł İ J A H#KURT
Vladimir · Mid
11 / 5 / 7
58.1% KP
33,249
30% share
14,503g
226 CS · 7.9/m
Kochax#TR1
Lucian · ADC
6 / 6 / 6
38.7% KP
14,627
13.2% share
11,776g
158 CS · 5.5/m
K Ł A U S#KURT
Sona · Support
1 / 5 / 19
64.5% KP
10,342
9.3% share
9,195g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
