Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 161 days ago
1 / 8 / 12
K / D / A
38.2%
Kill participation
623.2
Damage / min
14,340g
461.6 gold / min
18
11 placed · 2 cleared
251
8.1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynamee#007
Tahm Kench · Top
3 / 9 / 13
47.1% KP
21,536
17.7% share
10,853g
149 CS · 4.8/m
Pantreuson#TR1
Nocturne · Jungle
20 / 9 / 5
73.5% KP
43,500
35.8% share
18,816g
202 CS · 6.5/m
Akeno boob#nice
Kayle · Mid
8 / 4 / 14
64.7% KP
20,731
17.1% share
16,509g
279 CS · 9/m
mxch1n3#1790
Kai'Sa · ADC
1 / 8 / 12
38.2% KP
19,360
15.9% share
14,340g
251 CS · 8.1/m
Frost17#TR1
Senna · Support
2 / 11 / 17
55.9% KP
16,305
13.4% share
10,482g
10 CS · 0.3/m
Red side
Defeatjhot#TR1
Gragas · Top
4 / 6 / 3
17.1% KP
22,926
15.2% share
12,472g
224 CS · 7.2/m
COMMANDO#TR001
Ambessa · Jungle
10 / 5 / 6
39% KP
25,584
17% share
15,882g
268 CS · 8.6/m
kickMidkid#MDKD
Naafiri · Mid
15 / 8 / 5
48.8% KP
40,109
26.6% share
15,892g
227 CS · 7.3/m
AdımGroot#rocke
Karthus · ADC
10 / 10 / 11
51.2% KP
51,142
33.9% share
14,296g
200 CS · 6.4/m
Kim Dokja#92000
Thresh · Support
2 / 5 / 22
58.5% KP
10,904
7.2% share
9,854g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
