Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 161 days ago
8 / 2 / 12
K / D / A
41.7%
Kill participation
963
Damage / min
14,401g
562.9 gold / min
29
1 placed · 8 cleared
294
11.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatlIw f#TR1
Singed · Top
1 / 14 / 2
13.6% KP
19,171
25.1% share
7,538g
183 CS · 7.2/m
Pantreuson#TR1
Nocturne · Jungle
14 / 8 / 4
81.8% KP
24,881
32.6% share
14,739g
159 CS · 6.2/m
midquen aptal#212
Lux · Mid
2 / 10 / 2
18.2% KP
11,501
15.1% share
8,230g
183 CS · 7.2/m
Scarface#LXXI
Jinx · ADC
3 / 9 / 7
45.5% KP
15,068
19.7% share
10,549g
173 CS · 6.8/m
ArdaTemiz#TR1
Braum · Support
2 / 7 / 6
36.4% KP
5,683
7.4% share
6,624g
29 CS · 1.1/m
Red side
Victorybilly#35s
Darius · Top
16 / 2 / 5
43.8% KP
25,557
22.7% share
14,306g
205 CS · 8/m
mxch1n3#1790
Graves · Jungle
8 / 2 / 12
41.7% KP
24,637
21.9% share
14,401g
294 CS · 11.5/m
Ayveê#0001
Annie · Mid
11 / 5 / 12
47.9% KP
32,610
28.9% share
13,192g
198 CS · 7.7/m
redstar#000
Smolder · ADC
10 / 8 / 6
33.3% KP
20,172
17.9% share
13,011g
209 CS · 8.2/m
swant#AKU
Rell · Support
3 / 5 / 22
52.1% KP
9,719
8.6% share
9,117g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
