Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 160 days ago
10 / 9 / 17
K / D / A
61.4%
Kill participation
914.3
Damage / min
18,918g
471.4 gold / min
47
2 placed · 12 cleared
273
6.8 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHKOOFFİCİAL#WarWC
Sett · Top
6 / 16 / 8
31.8% KP
33,546
20.9% share
15,656g
248 CS · 6.2/m
mxch1n3#1790
Graves · Jungle
10 / 9 / 17
61.4% KP
36,695
22.9% share
18,918g
273 CS · 6.8/m
Law#zeld
Akali · Mid
16 / 3 / 12
63.6% KP
40,061
25% share
17,559g
258 CS · 6.4/m
KaiSaCaramelo#Lalo
Smolder · ADC
10 / 6 / 6
36.4% KP
35,111
21.9% share
19,119g
329 CS · 8.2/m
d0rian6#TR1
Renata Glasc · Support
2 / 10 / 20
50% KP
14,871
9.3% share
12,268g
37 CS · 0.9/m
Red side
VictoryThe Back Door#YONE
Yone · Top
16 / 15 / 4
45.5% KP
53,456
26.6% share
19,652g
313 CS · 7.8/m
teola#LKY
Evelynn · Jungle
8 / 11 / 7
34.1% KP
25,182
12.5% share
15,162g
241 CS · 6/m
Neo irfunny baby#TR3
Xerath · Mid
7 / 5 / 8
34.1% KP
44,965
22.3% share
16,672g
323 CS · 8/m
Ghost#lust7
Kai'Sa · ADC
12 / 5 / 11
52.3% KP
66,907
33.2% share
24,711g
386 CS · 9.6/m
SKYPassenger#TR1
Karma · Support
1 / 8 / 23
54.5% KP
10,776
5.4% share
11,610g
47 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
