Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 160 days ago
13 / 5 / 14
K / D / A
50%
Kill participation
751.6
Damage / min
14,625g
536 gold / min
17
0 placed · 2 cleared
180
6.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattarnished#1313
Wukong · Top
5 / 13 / 3
25% KP
14,972
15.5% share
10,248g
162 CS · 5.9/m
nonono#TR28
Ekko · Jungle
16 / 7 / 7
71.9% KP
35,245
36.6% share
17,799g
215 CS · 7.9/m
ıll Yasuo llı#TR1
Yasuo · Mid
6 / 11 / 5
34.4% KP
19,319
20.1% share
11,474g
182 CS · 6.7/m
beylikduzu#666
Miss Fortune · ADC
4 / 13 / 10
43.8% KP
15,899
16.5% share
11,598g
159 CS · 5.8/m
Rxiaer#012
Leona · Support
1 / 10 / 14
46.9% KP
10,905
11.3% share
8,472g
39 CS · 1.4/m
Red side
VictoryERSİN ÜZGÜN#safo
Gangplank · Top
17 / 6 / 9
48.1% KP
36,258
29.5% share
18,191g
249 CS · 9.1/m
mxch1n3#1790
Sylas · Jungle
13 / 5 / 14
50% KP
20,507
16.7% share
14,625g
180 CS · 6.6/m
Epoh#TR1
Aurora · Mid
7 / 5 / 8
27.8% KP
20,699
16.8% share
11,714g
196 CS · 7.2/m
motor içi tk#TR1
Smolder · ADC
7 / 7 / 14
38.9% KP
24,308
19.8% share
13,491g
204 CS · 7.5/m
2009klavyebabasi#yasin
Naafiri · Support
10 / 9 / 17
50% KP
21,123
17.2% share
11,550g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
