Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Evelynn
Victory
Ranked Solo/Duo · 160 days ago
8 / 4 / 9
K / D / A
41.5%
Kill participation
752.6
Damage / min
10,611g
481.6 gold / min
11
2 placed · 0 cleared
182
8.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI will trade#TR01
Ambessa · Top
12 / 1 / 5
41.5% KP
19,234
21.6% share
13,187g
186 CS · 8.4/m
mxch1n3#1790
Evelynn · Jungle
8 / 4 / 9
41.5% KP
16,582
18.6% share
10,611g
182 CS · 8.3/m
throwN#0096
Neeko · Mid
5 / 1 / 12
41.5% KP
15,439
17.3% share
9,192g
173 CS · 7.9/m
Völlig losgelöst#lost
Ashe · ADC
10 / 3 / 19
70.7% KP
28,399
31.9% share
14,393g
200 CS · 9.1/m
Hati#Odin
Nautilus · Support
6 / 3 / 24
73.2% KP
9,498
10.7% share
8,592g
21 CS · 1/m
Red side
DefeatMuhammekaiser#TR571
Darius · Top
3 / 10 / 2
41.7% KP
7,298
17.5% share
7,876g
113 CS · 5.1/m
yetis arkamdan#nrcst
Graves · Jungle
1 / 9 / 9
83.3% KP
12,201
29.3% share
7,604g
148 CS · 6.7/m
Cyclone#707
Vladimir · Mid
3 / 4 / 5
66.7% KP
9,668
23.2% share
8,416g
196 CS · 8.9/m
zanckrow4#TR1
Smolder · ADC
5 / 11 / 2
58.3% KP
9,054
21.7% share
8,719g
135 CS · 6.1/m
Patolojik Vaka#TR5
Taric · Support
0 / 7 / 10
83.3% KP
3,429
8.2% share
5,283g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
