Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 160 days ago
21 / 6 / 21
K / D / A
68.9%
Kill participation
1,670.4
Damage / min
19,531g
588.9 gold / min
45
23 placed · 2 cleared
236
7.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycxke#apm
Aatrox · Top
12 / 10 / 10
36.1% KP
43,535
23.6% share
14,651g
197 CS · 5.9/m
mxch1n3#1790
Lee Sin · Jungle
21 / 6 / 21
68.9% KP
55,402
30% share
19,531g
236 CS · 7.1/m
EZ NOOBS#SMURF
Galio · Mid
6 / 6 / 16
36.1% KP
21,125
11.5% share
14,096g
209 CS · 6.3/m
TheArrivall#VKS
Ezreal · ADC
20 / 8 / 18
62.3% KP
56,633
30.7% share
21,880g
238 CS · 7.2/m
MISA Stricer#111
Milio · Support
2 / 6 / 41
70.5% KP
7,769
4.2% share
11,689g
34 CS · 1/m
Red side
DefeatGeraltofRivia#SKT
Mordekaiser · Top
12 / 10 / 5
48.6% KP
49,012
28.5% share
15,440g
183 CS · 5.5/m
LaraCrøft#SEXY
Rengar · Jungle
6 / 11 / 8
40% KP
24,743
14.4% share
13,762g
193 CS · 5.8/m
Talos Valcoran#1989
Qiyana · Mid
6 / 14 / 5
31.4% KP
30,025
17.5% share
11,822g
199 CS · 6/m
Caizar#TR1
Kai'Sa · ADC
8 / 13 / 5
37.1% KP
44,469
25.9% share
14,760g
234 CS · 7.1/m
Art#6ix
Sylas · Support
3 / 13 / 11
40% KP
23,462
13.7% share
10,568g
59 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
