Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 159 days ago
15 / 3 / 14
K / D / A
74.4%
Kill participation
1,650.8
Damage / min
23,281g
770.5 gold / min
33
12 placed · 7 cleared
315
10.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBetteRunn#9609
Rumble · Top
3 / 10 / 8
39.3% KP
24,100
21.2% share
11,559g
221 CS · 7.3/m
call me ishmael#TR1
Kha'Zix · Jungle
12 / 7 / 4
57.1% KP
21,120
18.6% share
14,019g
201 CS · 6.7/m
ZIMBA KÜRT 21 CM#1313
Irelia · Mid
5 / 8 / 4
32.1% KP
22,452
19.7% share
13,028g
290 CS · 9.6/m
Burqe#3370
Smolder · ADC
6 / 7 / 7
46.4% KP
41,210
36.2% share
14,631g
268 CS · 8.9/m
Rakan God#Rakan
Rakan · Support
2 / 7 / 10
42.9% KP
4,897
4.3% share
7,946g
23 CS · 0.8/m
Red side
VictoryJ1J1J1J1J1J1#007
Cho'Gath · Top
7 / 7 / 8
38.5% KP
18,722
15.5% share
11,775g
181 CS · 6/m
IGoldays#IG1
Quinn · Jungle
7 / 9 / 7
35.9% KP
18,974
15.7% share
14,109g
219 CS · 7.2/m
Melissa#Vişne
Galio · Mid
5 / 5 / 17
56.4% KP
24,110
20% share
12,309g
204 CS · 6.8/m
mxch1n3#1790
Kai'Sa · ADC
15 / 3 / 14
74.4% KP
49,882
41.4% share
23,281g
315 CS · 10.4/m
7 Day#TUR1
Janna · Support
5 / 4 / 22
69.2% KP
8,916
7.4% share
11,112g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
