Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 159 days ago
13 / 1 / 4
K / D / A
44.7%
Kill participation
1,408.4
Damage / min
18,408g
654.7 gold / min
18
10 placed · 4 cleared
285
10.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWarcheif#TR1
Garen · Top
7 / 7 / 1
36.4% KP
19,504
18.5% share
11,133g
169 CS · 6/m
toji#yuute
Kayn · Jungle
6 / 11 / 7
59.1% KP
28,220
26.8% share
14,354g
185 CS · 6.6/m
daewi#nox
Hwei · Mid
7 / 8 / 7
63.6% KP
33,269
31.6% share
11,877g
219 CS · 7.8/m
Lyubimii#uWu
Smolder · ADC
2 / 7 / 2
18.2% KP
18,673
17.7% share
11,050g
233 CS · 8.3/m
Naash#1206
Milio · Support
0 / 5 / 8
36.4% KP
5,638
5.4% share
7,109g
41 CS · 1.5/m
Red side
VictoryBetteRunn#9609
Rumble · Top
10 / 6 / 6
42.1% KP
29,019
26.5% share
14,086g
231 CS · 8.2/m
Arw3n#0001
Vi · Jungle
6 / 5 / 4
26.3% KP
13,365
12.2% share
12,201g
189 CS · 6.7/m
Kero#330
Irelia · Mid
7 / 8 / 3
26.3% KP
20,141
18.4% share
12,404g
230 CS · 8.2/m
mxch1n3#1790
Lucian · ADC
13 / 1 / 4
44.7% KP
39,600
36.1% share
18,408g
285 CS · 10.1/m
Rakan God#Rakan
Nami · Support
2 / 2 / 16
47.4% KP
7,576
6.9% share
9,515g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
