Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 159 days ago
7 / 8 / 6
K / D / A
54.2%
Kill participation
1,324.1
Damage / min
15,863g
497.8 gold / min
24
10 placed · 4 cleared
274
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSinclair#2715
Tahm Kench · Top
2 / 5 / 2
16.7% KP
20,939
15.6% share
10,015g
175 CS · 5.5/m
TALIB4N#42O
Master Yi · Jungle
10 / 11 / 3
54.2% KP
23,242
17.3% share
15,706g
202 CS · 6.3/m
AreSnake#Ares
Annie · Mid
5 / 10 / 3
33.3% KP
32,597
24.3% share
13,384g
233 CS · 7.3/m
mxch1n3#1790
Ezreal · ADC
7 / 8 / 6
54.2% KP
42,196
31.4% share
15,863g
274 CS · 8.6/m
Les#thc
Yuumi · Support
0 / 5 / 16
66.7% KP
15,285
11.4% share
8,763g
17 CS · 0.5/m
Red side
VictoryCapthan#fate
Ambessa · Top
5 / 5 / 6
28.2% KP
29,382
19.8% share
12,671g
227 CS · 7.1/m
ı play adcarry#12312
Zed · Jungle
13 / 4 / 10
59% KP
30,929
20.8% share
19,207g
277 CS · 8.7/m
Rxiaer#012
Sylas · Mid
11 / 1 / 12
59% KP
34,924
23.5% share
14,439g
209 CS · 6.6/m
CT Siparus TNT#TR1
Caitlyn · ADC
9 / 6 / 15
61.5% KP
41,446
27.9% share
17,440g
255 CS · 8/m
Weapon X#2233
Senna · Support
1 / 8 / 23
61.5% KP
11,689
7.9% share
11,141g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
