Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 159 days ago
15 / 4 / 6
K / D / A
58.3%
Kill participation
1,337.6
Damage / min
18,042g
659.3 gold / min
20
10 placed · 1 cleared
269
9.8 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOKCU18#0618
Akali · Top
1 / 6 / 6
19.4% KP
11,040
10.7% share
8,666g
166 CS · 6.1/m
155 Hüsnü Çoban#TR2
Naafiri · Jungle
19 / 8 / 6
69.4% KP
38,796
37.7% share
17,069g
199 CS · 7.3/m
English Opening#shen
Yorick · Mid
1 / 9 / 6
19.4% KP
13,696
13.3% share
9,011g
183 CS · 6.7/m
mxch1n3#1790
Lucian · ADC
15 / 4 / 6
58.3% KP
36,606
35.5% share
18,042g
269 CS · 9.8/m
Luna#ルーナ
Milio · Support
0 / 5 / 27
75% KP
2,872
2.8% share
9,463g
27 CS · 1/m
Red side
VictorykickSlimeslimeog#oglu
Fiora · Top
6 / 3 / 7
40.6% KP
25,864
22.3% share
16,199g
277 CS · 10.1/m
Jester Biceps#174
Shyvana · Jungle
4 / 7 / 7
34.4% KP
17,515
15.1% share
11,510g
210 CS · 7.7/m
Rxiaer#012
Galio · Mid
9 / 6 / 15
75% KP
31,352
27.1% share
12,343g
177 CS · 6.5/m
traktör bengü#kremm
Smolder · ADC
4 / 14 / 10
43.8% KP
18,942
16.4% share
10,626g
164 CS · 6/m
mypleasurex#TR1
Elise · Support
9 / 6 / 10
59.4% KP
22,174
19.1% share
11,255g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
