Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 159 days ago
10 / 10 / 9
K / D / A
54.3%
Kill participation
1,125
Damage / min
16,928g
510.9 gold / min
24
3 placed · 5 cleared
236
7.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNT Valyent#NTE
Pantheon · Top
13 / 9 / 6
32.8% KP
46,279
25.1% share
14,056g
180 CS · 5.4/m
Mooshi#0101
Ambessa · Jungle
25 / 3 / 14
67.2% KP
56,593
30.7% share
22,223g
303 CS · 9.1/m
JUGKING#4x4d
Qiyana · Mid
10 / 9 / 11
36.2% KP
32,544
17.7% share
13,205g
181 CS · 5.5/m
Hashmetus#kog
Smolder · ADC
7 / 9 / 16
39.7% KP
41,537
22.5% share
16,012g
280 CS · 8.5/m
love druggie#ADDCT
Karma · Support
3 / 5 / 27
51.7% KP
7,390
4% share
11,062g
30 CS · 0.9/m
Red side
Defeatİşkap#1903
Sylas · Top
1 / 12 / 6
20% KP
16,918
12.5% share
11,469g
190 CS · 5.7/m
mxch1n3#1790
Graves · Jungle
10 / 10 / 9
54.3% KP
37,276
27.6% share
16,928g
236 CS · 7.1/m
All I Wanted#WasU
Talon · Mid
18 / 8 / 2
57.1% KP
48,117
35.6% share
16,641g
235 CS · 7.1/m
hurşut#0y0y0
Draven · ADC
5 / 16 / 5
28.6% KP
20,778
15.4% share
12,792g
193 CS · 5.8/m
poe2yenisezon#poe
Nami · Support
1 / 12 / 23
68.6% KP
12,120
9% share
10,305g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
