Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 159 days ago
3 / 2 / 12
K / D / A
40.5%
Kill participation
620.9
Damage / min
10,030g
403.1 gold / min
31
14 placed · 0 cleared
153
6.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOtistikShaco82#1544
Zaahen · Top
7 / 4 / 0
18.9% KP
17,704
19.4% share
12,797g
217 CS · 8.7/m
mxch1n3#1790
Lee Sin · Jungle
3 / 2 / 12
40.5% KP
15,451
16.9% share
10,030g
153 CS · 6.1/m
M3TAL#333
Qiyana · Mid
18 / 5 / 6
64.9% KP
34,008
37.3% share
12,920g
138 CS · 5.5/m
haclanmaz#0000
Jinx · ADC
9 / 7 / 8
45.9% KP
19,303
21.2% share
13,066g
178 CS · 7.2/m
Dzeqo#2669
Soraka · Support
0 / 5 / 25
67.6% KP
4,755
5.2% share
8,215g
20 CS · 0.8/m
Red side
DefeatABKA#3460
Darius · Top
4 / 6 / 2
26.1% KP
20,335
23.6% share
9,330g
209 CS · 8.4/m
TrynaFindYou#oooo
Zed · Jungle
7 / 7 / 4
47.8% KP
19,288
22.4% share
13,201g
191 CS · 7.7/m
Majestym#TR1
Xerath · Mid
5 / 4 / 2
30.4% KP
19,978
23.2% share
8,648g
155 CS · 6.2/m
punpun#wisp
Twitch · ADC
5 / 11 / 4
39.1% KP
16,906
19.6% share
9,556g
149 CS · 6/m
tatiy#000
Sona · Support
2 / 9 / 5
30.4% KP
9,532
11.1% share
7,190g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
