Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 159 days ago
6 / 4 / 7
K / D / A
46.4%
Kill participation
446.1
Damage / min
13,718g
419.5 gold / min
34
19 placed · 2 cleared
212
6.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhow to play top#TR2
Camille · Top
4 / 10 / 1
27.8% KP
15,172
12.7% share
11,630g
178 CS · 5.4/m
Mikrop#4444
Kha'Zix · Jungle
9 / 5 / 4
72.2% KP
32,468
27.1% share
18,794g
237 CS · 7.2/m
فوضى#1337
Viktor · Mid
2 / 10 / 4
33.3% KP
34,591
28.8% share
11,598g
241 CS · 7.4/m
wqsdfqewrwqre#TR2
Sivir · ADC
3 / 1 / 5
44.4% KP
33,156
27.7% share
18,481g
386 CS · 11.8/m
Gûys#DYB21
Milio · Support
0 / 2 / 10
55.6% KP
4,514
3.8% share
9,056g
42 CS · 1.3/m
Red side
DefeatELOHELL BRAVO#2121
Urgot · Top
10 / 3 / 3
46.4% KP
26,460
26.4% share
14,966g
269 CS · 8.2/m
mxch1n3#1790
Lee Sin · Jungle
6 / 4 / 7
46.4% KP
14,589
14.5% share
13,718g
212 CS · 6.5/m
Ayveê#0001
Ryze · Mid
10 / 3 / 7
60.7% KP
37,396
37.3% share
16,492g
275 CS · 8.4/m
Evellie#TR1
Lucian · ADC
2 / 4 / 2
14.3% KP
13,198
13.1% share
14,271g
279 CS · 8.5/m
Gransy#TR1
Zilean · Support
0 / 4 / 9
32.1% KP
8,739
8.7% share
9,192g
65 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
