Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 159 days ago
13 / 1 / 7
K / D / A
62.5%
Kill participation
816.3
Damage / min
13,975g
565 gold / min
24
13 placed · 3 cleared
189
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWeekly Quitter#666
Renekton · Top
6 / 0 / 4
31.3% KP
19,437
22.3% share
11,736g
230 CS · 9.3/m
mxch1n3#1790
Lee Sin · Jungle
13 / 1 / 7
62.5% KP
20,191
23.2% share
13,975g
189 CS · 7.6/m
ClickYou#0001
Karma · Mid
7 / 2 / 14
65.6% KP
21,355
24.5% share
9,962g
133 CS · 5.4/m
TaSpektrum#TR1
Vladimir · ADC
6 / 5 / 4
31.3% KP
19,610
22.5% share
11,682g
205 CS · 8.3/m
iwrotethisong4u#505
Nami · Support
0 / 5 / 20
62.5% KP
6,405
7.4% share
7,617g
24 CS · 1/m
Red side
Defeatc180 cabrio#JGDİF
Gnar · Top
1 / 6 / 0
7.7% KP
15,050
19.2% share
7,010g
163 CS · 6.6/m
nandesika#vita
Talon · Jungle
3 / 7 / 3
46.2% KP
11,779
15.1% share
8,906g
190 CS · 7.7/m
Ayveê#0001
Azir · Mid
3 / 6 / 1
30.8% KP
19,529
25% share
9,875g
187 CS · 7.6/m
pump you all#9999
Smolder · ADC
5 / 4 / 3
61.5% KP
23,736
30.3% share
9,440g
175 CS · 7.1/m
7 Day#TUR1
Pyke · Support
1 / 9 / 7
61.5% KP
8,121
10.4% share
6,611g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
