Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 159 days ago
12 / 6 / 15
K / D / A
73%
Kill participation
852.2
Damage / min
15,150g
526.3 gold / min
38
21 placed · 1 cleared
192
6.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXopurii#TR1
Malphite · Top
2 / 4 / 14
37.2% KP
23,863
20% share
12,034g
195 CS · 6.8/m
1102#1907
Viego · Jungle
14 / 10 / 7
48.8% KP
20,434
17.1% share
14,311g
175 CS · 6.1/m
Jacquetra#TR1
Ahri · Mid
10 / 10 / 14
55.8% KP
29,941
25% share
11,672g
155 CS · 5.4/m
Phyros#5858
Veigar · ADC
11 / 6 / 8
44.2% KP
28,387
23.7% share
14,903g
219 CS · 7.6/m
molsi#TR1
Cho'Gath · Support
6 / 7 / 13
44.2% KP
16,969
14.2% share
11,191g
70 CS · 2.4/m
Red side
Defeat阿塔托克#14S88
Warwick · Top
5 / 12 / 8
35.1% KP
17,250
14.5% share
10,066g
149 CS · 5.2/m
mxch1n3#1790
Lee Sin · Jungle
12 / 6 / 15
73% KP
24,529
20.6% share
15,150g
192 CS · 6.7/m
asdfasdasf#asdf
Zed · Mid
11 / 12 / 6
45.9% KP
28,768
24.1% share
14,318g
181 CS · 6.3/m
MPT 76#MSY
Jinx · ADC
4 / 7 / 11
40.5% KP
28,600
24% share
13,221g
246 CS · 8.5/m
Crowley#FR9
Pantheon · Support
5 / 6 / 13
48.6% KP
20,111
16.9% share
10,635g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
