Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 158 days ago
4 / 7 / 6
K / D / A
43.5%
Kill participation
910.5
Damage / min
10,447g
449 gold / min
11
7 placed · 1 cleared
166
7.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZenneÜlNevvar#TR1
Dr. Mundo · Top
10 / 4 / 1
34.4% KP
35,560
37.6% share
13,886g
230 CS · 9.9/m
Actron#0001
Zed · Jungle
11 / 4 / 6
53.1% KP
20,170
21.3% share
13,575g
179 CS · 7.7/m
YawShaq#sabri
Lissandra · Mid
5 / 6 / 6
34.4% KP
14,264
15.1% share
9,467g
171 CS · 7.3/m
MEMEYALAYAN#BOB
Jhin · ADC
2 / 3 / 10
37.5% KP
13,970
14.8% share
9,692g
195 CS · 8.4/m
ClickYou#0001
Karma · Support
4 / 6 / 13
53.1% KP
10,657
11.3% share
7,913g
28 CS · 1.2/m
Red side
DefeatREYHANLI#461
Darius · Top
4 / 5 / 1
21.7% KP
16,577
17.5% share
9,935g
203 CS · 8.7/m
Law#zeld
Qiyana · Jungle
6 / 8 / 10
69.6% KP
21,117
22.3% share
10,271g
161 CS · 6.9/m
Klavin#aigis
Hwei · Mid
7 / 6 / 5
52.2% KP
28,343
30% share
10,139g
195 CS · 8.4/m
mxch1n3#1790
Lucian · ADC
4 / 7 / 6
43.5% KP
21,184
22.4% share
10,447g
166 CS · 7.1/m
avarose#0002
Nami · Support
2 / 6 / 13
65.2% KP
7,369
7.8% share
6,739g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
