Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 158 days ago
9 / 6 / 10
K / D / A
48.7%
Kill participation
1,059.7
Damage / min
12,888g
490.7 gold / min
29
10 placed · 3 cleared
210
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEMEKHIRSIZI#hyrku
Jax · Top
3 / 8 / 3
24% KP
13,785
18.9% share
8,432g
151 CS · 5.7/m
AMB2ÇMEMAKINES2#2131
Graves · Jungle
6 / 7 / 6
48% KP
18,595
25.4% share
13,977g
224 CS · 8.5/m
Beo#TR33
Ahri · Mid
10 / 5 / 5
60% KP
16,328
22.3% share
12,127g
204 CS · 7.8/m
BEAST9#999
Aphelios · ADC
4 / 10 / 0
16% KP
14,539
19.9% share
10,402g
171 CS · 6.5/m
Lxnt#Bruh
Poppy · Support
2 / 9 / 11
52% KP
9,842
13.5% share
8,397g
26 CS · 1/m
Red side
Victorymxch1n3#1790
Vayne · Top
9 / 6 / 10
48.7% KP
27,836
27.9% share
12,888g
210 CS · 8/m
Sleeping Number#Eight
Kai'Sa · Jungle
13 / 4 / 13
66.7% KP
21,265
21.3% share
14,684g
218 CS · 8.3/m
hayat mağduru#xxx
Xerath · Mid
6 / 3 / 12
46.2% KP
20,697
20.8% share
11,181g
202 CS · 7.7/m
WubbaLubbaDUBDUB#DUB
Lucian · ADC
4 / 8 / 11
38.5% KP
14,964
15% share
12,376g
200 CS · 7.6/m
RedWriter#TR1
Pantheon · Support
7 / 4 / 13
51.3% KP
14,921
15% share
10,411g
52 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
