Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 158 days ago
16 / 5 / 6
K / D / A
59.5%
Kill participation
1,529.5
Damage / min
16,722g
603.7 gold / min
27
1 placed · 7 cleared
234
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSwift Exile#Riven
Zaahen · Top
7 / 9 / 4
44% KP
29,718
31.9% share
11,446g
186 CS · 6.7/m
Mayk#TR4
Naafiri · Jungle
8 / 5 / 5
52% KP
16,608
17.8% share
13,421g
219 CS · 7.9/m
reksai mid ne aq#999
Rek'Sai · Mid
8 / 8 / 2
40% KP
15,550
16.7% share
11,959g
172 CS · 6.2/m
la confiance tue#1938
Kai'Sa · ADC
2 / 9 / 12
56% KP
19,715
21.1% share
12,592g
240 CS · 8.7/m
Yukokano#TR1
Zilean · Support
0 / 6 / 13
52% KP
11,646
12.5% share
8,106g
38 CS · 1.4/m
Red side
VictoryAAAAAAAAAAAAAAAA#İMDAT
Garen · Top
10 / 6 / 6
43.2% KP
29,912
21.4% share
11,917g
163 CS · 5.9/m
mxch1n3#1790
Graves · Jungle
16 / 5 / 6
59.5% KP
42,367
30.3% share
16,722g
234 CS · 8.4/m
Beo#TR33
Xerath · Mid
7 / 3 / 11
48.6% KP
36,253
26% share
12,517g
205 CS · 7.4/m
WubbaLubbaDUBDUB#DUB
Jinx · ADC
3 / 8 / 12
40.5% KP
26,046
18.6% share
12,649g
210 CS · 7.6/m
Patolojik Vaka#TR5
Milio · Support
1 / 3 / 20
56.8% KP
5,122
3.7% share
8,773g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
