Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 158 days ago
10 / 7 / 15
K / D / A
59.5%
Kill participation
737.1
Damage / min
14,204g
459.2 gold / min
31
18 placed · 1 cleared
178
5.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat精彩的#ÇİN31
Shen · Top
2 / 6 / 15
40.5% KP
12,815
11.1% share
9,823g
155 CS · 5/m
mxch1n3#1790
Lee Sin · Jungle
10 / 7 / 15
59.5% KP
22,802
19.7% share
14,204g
178 CS · 5.8/m
Djarii#TR1
Zoe · Mid
6 / 5 / 9
35.7% KP
16,032
13.8% share
10,760g
189 CS · 6.1/m
nvm#333
Kai'Sa · ADC
20 / 8 / 12
76.2% KP
51,352
44.3% share
20,067g
245 CS · 7.9/m
0TANT1K#TR1
Rell · Support
4 / 8 / 27
73.8% KP
12,905
11.1% share
10,881g
30 CS · 1/m
Red side
Victoryint ernet27#ernet
Mordekaiser · Top
8 / 8 / 2
29.4% KP
25,477
20.1% share
13,953g
211 CS · 6.8/m
Enbdureld#TR1
Graves · Jungle
10 / 8 / 11
61.8% KP
26,790
21.2% share
15,616g
221 CS · 7.1/m
Rxiaer#012
Viktor · Mid
9 / 6 / 10
55.9% KP
40,229
31.8% share
14,106g
239 CS · 7.7/m
la confiance tue#1938
Lucian · ADC
4 / 10 / 14
52.9% KP
26,104
20.6% share
13,166g
182 CS · 5.9/m
Daltøn#TR1
Karma · Support
3 / 10 / 17
58.8% KP
7,866
6.2% share
10,011g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
