Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 158 days ago
7 / 3 / 7
K / D / A
38.9%
Kill participation
854.2
Damage / min
9,382g
437.4 gold / min
21
8 placed · 1 cleared
144
6.7 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisuke#1v9Qi
Riven · Top
1 / 5 / 4
26.3% KP
7,336
14% share
6,428g
113 CS · 5.3/m
HİRA KOD 1#3343
Zac · Jungle
1 / 7 / 6
36.8% KP
4,190
8% share
6,429g
99 CS · 4.6/m
yt asshiaz fun#ashz
Ahri · Mid
9 / 10 / 2
57.9% KP
17,372
33.3% share
8,464g
110 CS · 5.1/m
F 4#AURA
Kai'Sa · ADC
4 / 4 / 0
21.1% KP
11,657
22.3% share
7,910g
152 CS · 7.1/m
이건 완벽해#3434
Fiddlesticks · Support
4 / 10 / 8
63.2% KP
11,682
22.4% share
8,443g
45 CS · 2.1/m
Red side
Victorymxch1n3#1790
Vayne · Top
7 / 3 / 7
38.9% KP
18,323
20.7% share
9,382g
144 CS · 6.7/m
Refresias#TR1
Graves · Jungle
17 / 4 / 6
63.9% KP
25,016
28.2% share
15,311g
212 CS · 9.9/m
Poison CIoud#TR1
Ziggs · Mid
5 / 8 / 5
27.8% KP
16,554
18.7% share
9,320g
114 CS · 5.3/m
Chemist#4145
Ashe · ADC
6 / 2 / 12
50% KP
19,681
22.2% share
11,425g
176 CS · 8.2/m
iLLeqaLFaTaL1Ty#TR1
Thresh · Support
1 / 2 / 23
66.7% KP
8,986
10.1% share
7,572g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
